Definition: The Course Guide is the macro-level orientation document that explains the purpose, scope, target group, objectives, style, and overall structure of the course.
From your manual: It includes aim, designed for, facilitators, style of course, and learning objectives.
draft booklet training manual p…
Purpose:
Tells what the course is about
Provides policy and philosophy
Used by trainers and participants
Level: Strategic / overview
2. Course Plan
Definition: A Course Plan is the overall instructional blueprint showing how the course will be delivered over the entire duration.
Key features:
Sequence of modules/units
Duration
Training methods
Assessment strategy
Important: π In many BPR&D manuals, the course plan is implicit and distributed across the Course Guide + Course Grid.
Level: Strategic → operational bridge
3. Course Grid
Definition: The Course Grid is a structured tabular mapping of the course showing the distribution of Learning Units across days and weeks.
From your cybercrime manual: It shows LU-1 to LU-9 mapped day-wise for two weeks.
sample Training Manual On Inves…
Purpose:
Visual flow of course
Logical sequencing
Time distribution
Think of it as: π The skeleton timetable of content
Level: Mesoscopic (between course and session)
4. Module
Definition: A Module is a self-contained block of instruction covering a major theme of the course.
Characteristics:
Larger than a session
May contain multiple learning units
Has its own objectives
In BPR&D context: Often equivalent to a major thematic block, though sometimes replaced by “Learning Unit”.
Hierarchy position: Course → Module → Learning Unit → Session
5. Session
Definition: A Session is a single teaching slot (usually 60–90 minutes) in which a specific topic is delivered.
From the time table: Sessions are defined by time bands (e.g., Session I: 0915–1030).
draft booklet training manual p…
Purpose:
Actual classroom interaction
One trainer–one topic
Level: Micro delivery unit
6. Lesson Plan
Definition: A Lesson Plan is the trainer’s detailed teaching script for conducting one session.
Typical contents:
Learning objectives
Step-wise teaching flow
Activities
Questions
Teaching aids
Assessment
Important distinction: π Session = time slot π Lesson plan = how to teach in that slot
Level: Instructor-level micro planning
7. Time Table
Definition: The Time Table is the chronological schedule showing when each session occurs during the course.
From the manual: It lists day, time, content, and objectives.
draft booklet training manual p…
Purpose:
Administrative scheduling
Resource planning
Participant information
Nature: Purely temporal (not pedagogical depth)
8. Learning Unit (LU)
Definition: A Learning Unit is a thematically coherent chunk of learning with specific training and enabling objectives.
From your manual: Example: LU-1 Cyber Crime Landscape, LU-2 BNS offences, etc.
sample Training Manual On Inves…
Characteristics:
Outcome-focused
May span multiple sessions
Has training objective + enabling objectives
Very important: π In BPR&D design, LU ≈ functional teaching block
Level: Core pedagogical unit
9. Learning Event
Definition: A Learning Event is the detailed instructional breakdown of a Learning Unit into teachable components.
From the manual: Each LU is expanded into a table showing:
Content
Method
Media
Time
Trainer
Assessment
sample Training Manual On Inves…
Purpose:
Operational teaching design
Trainer guidance
Method alignment
Think of it as: π The engineering drawing of the Learning Unit
Level: Highly operational
10. Tools for Teaching
Definition: Tools for teaching are the instructional aids and resources used to facilitate learning.
Examples from manuals:
PPT
Whiteboard
Case briefs
Flip charts
Devices
Evidence kits
Function:
Enhance engagement
Improve comprehension
Support adult learning
Category: Support mechanism (not structural unit)
πΆ HIERARCHY (MOST IMPORTANT FOR YOUR COURSE DESIGN)
Lesson Plan = instructional strategy inside the block
Course Plan vs Time Table
Course Plan = pedagogical architecture
Time Table = clock-based scheduling
π· HOW THIS FITS YOUR CYBER CRIME COURSE
Your manual follows DoPT/BPR&D competency-based training architecture:
Course Guide → policy orientation
Course Grid → structural mapping
Learning Units → competency blocks
Learning Events → instructional engineering
Time Table → scheduling
Trainer Guide → delivery support
This is considered best practice in Indian police training design.
π· DEFINITIONS, COMPARISON & RELATIONSHIP OF TERMS
1. Course Guide
Definition: The Course Guide is the macro-level orientation document that explains the purpose, scope, target group, objectives, style, and overall structure of the course.
From your manual: It includes aim, designed for, facilitators, style of course, and learning objectives.
draft booklet training manual p…
Purpose:
Tells what the course is about
Provides policy and philosophy
Used by trainers and participants
Level: Strategic / overview
2. Course Plan
Definition: A Course Plan is the overall instructional blueprint showing how the course will be delivered over the entire duration.
Key features:
Sequence of modules/units
Duration
Training methods
Assessment strategy
Important: π In many BPR&D manuals, the course plan is implicit and distributed across the Course Guide + Course Grid.
Level: Strategic → operational bridge
3. Course Grid
Definition: The Course Grid is a structured tabular mapping of the course showing the distribution of Learning Units across days and weeks.
From your cybercrime manual: It shows LU-1 to LU-9 mapped day-wise for two weeks.
sample Training Manual On Inves…
Purpose:
Visual flow of course
Logical sequencing
Time distribution
Think of it as: π The skeleton timetable of content
Level: Mesoscopic (between course and session)
4. Module
Definition: A Module is a self-contained block of instruction covering a major theme of the course.
Characteristics:
Larger than a session
May contain multiple learning units
Has its own objectives
In BPR&D context: Often equivalent to a major thematic block, though sometimes replaced by “Learning Unit”.
Hierarchy position: Course → Module → Learning Unit → Session
5. Session
Definition: A Session is a single teaching slot (usually 60–90 minutes) in which a specific topic is delivered.
From the time table: Sessions are defined by time bands (e.g., Session I: 0915–1030).
draft booklet training manual p…
Purpose:
Actual classroom interaction
One trainer–one topic
Level: Micro delivery unit
6. Lesson Plan
Definition: A Lesson Plan is the trainer’s detailed teaching script for conducting one session.
Typical contents:
Learning objectives
Step-wise teaching flow
Activities
Questions
Teaching aids
Assessment
Important distinction: π Session = time slot π Lesson plan = how to teach in that slot
Level: Instructor-level micro planning
7. Time Table
Definition: The Time Table is the chronological schedule showing when each session occurs during the course.
From the manual: It lists day, time, content, and objectives.
draft booklet training manual p…
Purpose:
Administrative scheduling
Resource planning
Participant information
Nature: Purely temporal (not pedagogical depth)
8. Learning Unit (LU)
Definition: A Learning Unit is a thematically coherent chunk of learning with specific training and enabling objectives.
From your manual: Example: LU-1 Cyber Crime Landscape, LU-2 BNS offences, etc.
sample Training Manual On Inves…
Characteristics:
Outcome-focused
May span multiple sessions
Has training objective + enabling objectives
Very important: π In BPR&D design, LU ≈ functional teaching block
Level: Core pedagogical unit
9. Learning Event
Definition: A Learning Event is the detailed instructional breakdown of a Learning Unit into teachable components.
From the manual: Each LU is expanded into a table showing:
Content
Method
Media
Time
Trainer
Assessment
sample Training Manual On Inves…
Purpose:
Operational teaching design
Trainer guidance
Method alignment
Think of it as: π The engineering drawing of the Learning Unit
Level: Highly operational
10. Tools for Teaching
Definition: Tools for teaching are the instructional aids and resources used to facilitate learning.
Examples from manuals:
PPT
Whiteboard
Case briefs
Flip charts
Devices
Evidence kits
Function:
Enhance engagement
Improve comprehension
Support adult learning
Category: Support mechanism (not structural unit)
πΆ HIERARCHY (MOST IMPORTANT FOR YOUR COURSE DESIGN)
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